<?xml version="1.0"?>
<rss version="2.0"><channel><title>Tomb Raider Anniversary General Discussion Latest Topics</title><link>https://www.laracroftonline.net/forum/22-tomb-raider-anniversary-general-discussion/</link><description>Tomb Raider Anniversary General Discussion Latest Topics</description><language>en</language><item><title>Tomb Raider Anniversary on MAC</title><link>https://www.laracroftonline.net/topic/9583-tomb-raider-anniversary-on-mac/</link><description><![CDATA[<p>
	Hi there!
</p>

<p>
	I'd like to play TR:A on MAC, but here's the thing I don't know if the game on MAC it's like a STEAM game that uses a key for activation of it or it's like a regular PC released of the game that you can install it without need a key.
</p>

<p>
	So Can I buy a used copy of the game or I need to buy a new copy because of the key need it for activate the game.
</p>

<p>
	Thank you!
</p>
]]></description><guid isPermaLink="false">9583</guid><pubDate>Sat, 31 Jul 2021 03:02:28 +0000</pubDate></item><item><title>Desktop Lara...</title><link>https://www.laracroftonline.net/topic/8458-desktop-lara/</link><description><![CDATA[
<p>
	Hi
</p>

<p>
	I have the old Desktop Lara install files and I have had the program working in Windows 10.
</p>

<p>
	Now I am trying to reinstall it on the same computer and it keeps popping up a window that says a Internet Connection is required, I do of course have an internet connection but I can't get past that point.
</p>

<p>
	I believe that I had this same thing years ago, but don't remember how I got around it.
</p>

<p>
	I wondered if anyone else has an answer for this?
</p>

<p>
	I didn't use it all that much but I liked to turn it on once in a while when I had company who were interested in games.
</p>

<p>
	Mike Hawthorne...
</p>

<p>
	<em>I played Tomb Raider since the first week of TR1, believe that I was the first person in the world to figure out the easy way across the burning pillars.</em> <em>I've played all the TR games up through TR4 without using any aid kits, and played TR1 all the way through without saving or restarting in any level.</em>
</p>

<p>
	<em>Posted on the original forum back in the 90s as Nohjekim.</em>
</p>
]]></description><guid isPermaLink="false">8458</guid><pubDate>Sun, 15 Apr 2018 17:44:01 +0000</pubDate></item><item><title>centurian horse battle</title><link>https://www.laracroftonline.net/topic/5461-centurian-horse-battle/</link><description><![CDATA[
<p>could they of made this any harder! tried all the tricks and it aint workin!</p>
]]></description><guid isPermaLink="false">5461</guid><pubDate>Wed, 28 Jul 2010 18:10:36 +0000</pubDate></item><item><title>TR: Anniversary Reflection</title><link>https://www.laracroftonline.net/topic/3213-tr-anniversary-reflection/</link><description><![CDATA[
<div align="center"><b><span style="font-size:12pt;line-height:100%;">Tomb Raider: Anniversary Reflection</span></b></div>
<br><br>
#1) I Play TRA On ________________.<br><br>
#2) TR1 original had Save Crystals but TRA kept the Checkpoints like in Legend. What is your opinion on this? Do you think this was a good idea?<br><br>
#3) Out of the following new features that were presented in TRA, Which of the following was your favorite and least favorite?<br><br>
- Wall Run<br>
- Adrenaline Dodge <br>
- Balancing Over Poles<br><br>
Also, which one did you master the fastest, and which one became a little bit more complicated for you to get use to?<br><br>
#4) Interactive Cutscenes made a return, YAY or NAY? If NAY please give a brief explanation.<br><br>
#5) Cistern and the Tomb of Tihocan have been merged into a single level. What are your thoughts on this? Do you think they should have just kept them as two separate levels?<br><br>
#6) Worst remade level was ____________________ because ____________________.<br><br>
#7) Best remade level was ____________________ because ____________________.<br><br>
#8) Did you get to collect every Relic? Or are you still on the hunt for them? If you are still on the hunt for them...which ones are you missing and where?<br><br>
#9) Which Relic did you find first?<br><br>
#10) Which Relic was your favorite?<br><br>
#11) Relics are used to unlock new outfits. Which outfit was your favorite and least favorite?<br><br>
- Wet Suit<br>
- Classic Lara<br>
- Camouflage<br>
- Catsuit<br>
- Legend<br>
- Golden<br>
- Doppelganger<br>
- Scorched Natla<br>
- Croft Manor Sport <br><br>
#12) Lara's Wet Suit in TR2 read SOLA on her chest, did you noticed that in TRA SOLA was substituted with designs?<br><br>
#13) Did you get to collect all Artifacts? Or are you still missing some/most of them?<br><br>
#14) Did you like Winstons new look? Yes or No and Why?<br><br>
#15) Do you miss Lara's Obstacle Course?<br><br>
#16) Did you manage to complete Croft Manor's Time Trial? If yes, do you remember the time you made it in?<br><br>
#17) Unlike in Legend, in TRA you can go outside of Lara's mansion, Do you feel like they could have added the Quad Bike area like in TR3 or just overall added more things to do outside?<br><br>
#18) Hardest boss battle was ____________________ because ____________________.<br><br>
#19) Easiest boss battle was ___________________ because ____________________.<br><br>
#20) Legless mutant make-over...Liked or Didn't Liked? Why?<br><br>
#21) T-Rex make-over...Liked or Didn't Liked? Why?<br><br>
#22) Natla's make-over...Liked or Didn't Liked? Why?<br><br>
#23) Pierre Or Larson in TRA?<br><br>
#24) My favorite level was ___________________ because __________________.<br><br>
#25) My least favorite level was ___________________ because ____________________.<br><br>
#26) The easiest level was ____________________ because ____________________.<br><br>
#27) The hardest level was ____________________ because ____________________.<br><br>
#28) Anything else that you would like to add or say, please do so now.<br><br>
~End Of Reflection, Thank You For Taking It~<br><br><b>&gt;Motoko&lt;</b>
]]></description><guid isPermaLink="false">3213</guid><pubDate>Fri, 05 Oct 2007 16:38:42 +0000</pubDate></item><item><title>Post Your Progress!</title><link>https://www.laracroftonline.net/topic/2511-post-your-progress/</link><description><![CDATA[
<p>I just finished the last level so good i wish i had played TR1 cause Anniversary is AMAZING. Especially the end and its great to see how lara has evolved emotionly from this game to Legend. <img src="https://www.laracroftonline.net/uploads/emoticons/default_biggrin.png" alt=":D" srcset="https://www.laracroftonline.net/uploads/emoticons/biggrin@2x.png 2x" width="20" height="20" loading="lazy">  wont give to much away but its amazing  </p>
<p>
</p>
<p></p>
<blockquote>
<p>BTW Glasses Lara wears are a cheat so you have to finish the game to wear them. </p>
<img src="https://www.laracroftonline.net/uploads/emoticons/default_smile.png" alt=":)" srcset="https://www.laracroftonline.net/uploads/emoticons/smile@2x.png 2x" width="20" height="20" loading="lazy">
</blockquote>
<p></p>
]]></description><guid isPermaLink="false">2511</guid><pubDate>Sun, 03 Jun 2007 20:06:11 +0000</pubDate></item><item><title>Blood in Anniversary</title><link>https://www.laracroftonline.net/topic/2123-blood-in-anniversary/</link><description><![CDATA[
<p>Want it or not there is blood in Anniversary </p>
<p>
<a href="http://forums.eidosgames.com/showthread.php?t=67035" rel="external nofollow">Blood screenshot</a></p>
<p>
Personally I think its good that they have included blood in Anniversary. It looks alot better than a few pixels on the ground from the previous games.</p>
]]></description><guid isPermaLink="false">2123</guid><pubDate>Tue, 10 Apr 2007 23:16:30 +0000</pubDate></item><item><title>tomb raider anniversary help required</title><link>https://www.laracroftonline.net/topic/4378-tomb-raider-anniversary-help-required/</link><description><![CDATA[
<p>As an ageing newcomer to this game can anyone tell me how to grab the rope and swing after meeting the guide in front of the large door and going on the ledge to the left of this door. Thanks in advance.</p>
<p>
Andy</p>
]]></description><guid isPermaLink="false">4378</guid><pubDate>Mon, 29 Dec 2008 10:36:07 +0000</pubDate></item><item><title>Playstation 2 savegame unlock</title><link>https://www.laracroftonline.net/topic/3991-playstation-2-savegame-unlock/</link><description><![CDATA[
<p>I found the excellent PC savegame guide on stella's website <a href="http://tombraiders.net/stella/savegame/TRAsaves.html" rel="external nofollow">http://tombraiders.net/stella/savegame/TRAsaves.html</a> but I didn't find one for the PS2.  After messing around a bit it seems like the PS2 stores "rewards" in a separate file from the actual gamesave so the unlock file can be applied without affecting a game in progress.  To manipulate PS2 gamesaves the preferred tool is uLaunchELF.  PS2 users unfamiliar with homebrew, or how to run unsigned code can ignore this post altogether.</p>
<p>
I have attached the same "rewards" file under two names:  BESLES-54674c28_1 (the european save) and  BASLUS-21555c28_1 (the american save).  These names correspond to the actual save folder stored on a PS2 memory card.  Simply extract the files to a USB stick then transfer them to the appropriate folder on your memory card.  I always recommend backing up the original data before doing something like this.  If this has already been covered somewhere else then please delete this post.</p>
<p>
</p>
<p><a href="https://www.laracroftonline.net/applications/core/interface/file/attachment.php?id=1335">PS2_TRA.zip</a></p>
]]></description><guid isPermaLink="false">3991</guid><pubDate>Sat, 26 Jul 2008 15:35:59 +0000</pubDate></item><item><title>Yes, Anniversary 2 is coming out</title><link>https://www.laracroftonline.net/topic/3351-yes-anniversary-2-is-coming-out/</link><description><![CDATA[
<p>As I read "Note to the fans" by Jason</p>
<p>
We wanted to recreate all the parts that people remembered and then throw in some new areas to keep veterans on their toes. We strove hard to find the right balance of nostalgia and freshness and to create an experience that captured the sense of isolation so prevalent in the original. The story was simultaneously expanded and tightened up so as to realize the full potential of the tale and provide more insight into the various characters. And while we almost duplicated TR in some regards, we took this opportunity to update some aspects of gameplay -- like Lara's movement -- to something a bit more contemporary.</p>
<p>
Anniversary 2 The dagger of Xian is coming out can't wait the others!!</p>
]]></description><guid isPermaLink="false">3351</guid><pubDate>Sat, 10 Nov 2007 20:29:58 +0000</pubDate></item><item><title>Longest Scream</title><link>https://www.laracroftonline.net/topic/3475-longest-scream/</link><description><![CDATA[
<p></p>
<div></div>
<pre class="ipsCode">http://www.youtube.com/watch?v=iBdsxi80WTE&amp;feature=related</pre>
<p></p>
<p>
<img src="https://www.laracroftonline.net/uploads/emoticons/default_laugh.png" alt=":lol:" loading="lazy"></p>
]]></description><guid isPermaLink="false">3475</guid><pubDate>Tue, 25 Dec 2007 23:20:32 +0000</pubDate></item><item><title>Guess who was listed in the TRA Ending Credits ?!?</title><link>https://www.laracroftonline.net/topic/2640-guess-who-was-listed-in-the-tra-ending-credits/</link><description><![CDATA[
<p>Tom and LCO were listed in the credit; I couldn't believe it and he deserves it too!!</p>
<p>
 <img src="https://www.laracroftonline.net/uploads/emoticons/default_biggrin.png" alt=":D" srcset="https://www.laracroftonline.net/uploads/emoticons/biggrin@2x.png 2x" width="20" height="20" loading="lazy"><img src="https://www.laracroftonline.net/uploads/emoticons/default_wink.png" alt=";)" srcset="https://www.laracroftonline.net/uploads/emoticons/wink@2x.png 2x" width="20" height="20" loading="lazy"><img src="https://www.laracroftonline.net/uploads/emoticons/default_happy.png" alt="^_^" srcset="https://www.laracroftonline.net/uploads/emoticons/happy@2x.png 2x" width="20" height="20" loading="lazy"></p>
]]></description><guid isPermaLink="false">2640</guid><pubDate>Mon, 18 Jun 2007 05:52:25 +0000</pubDate></item><item><title>This is sort of freaky.</title><link>https://www.laracroftonline.net/topic/4054-this-is-sort-of-freaky/</link><description><![CDATA[
<p>These light thingys keep following lara around, it's sort of creepy. But they are only white in texturless mode in regular mode the are dark red. This only seems to happen in the Tomb of Tihocan. does anyone else have this glitch?</p>
<p>
Sorry for the crappy quality of the picture <img src="https://www.laracroftonline.net/uploads/emoticons/default_dry.png" alt="&lt;_&lt;" loading="lazy"></p>
<p><a class="ipsAttachLink ipsAttachLink_image" href="https://www.laracroftonline.net/uploads/monthly_08_2008/post-7073-1219160477.gif" rel="external nofollow"><img src="https://www.laracroftonline.net/uploads/monthly_08_2008/post-7073-1219160477_thumb.png" data-fileid="1338" class="ipsImage ipsImage_thumbnailed" alt="post-7073-1219160477_thumb.png" loading="lazy"></a></p>
]]></description><guid isPermaLink="false">4054</guid><pubDate>Tue, 19 Aug 2008 15:46:29 +0000</pubDate></item><item><title>Bonus Level?!!!!!</title><link>https://www.laracroftonline.net/topic/3993-bonus-level/</link><description><![CDATA[
<p>I heard that if you bring all the rewards, they will open you a bonus level! Is that true?!!!!!!</p>
]]></description><guid isPermaLink="false">3993</guid><pubDate>Sat, 26 Jul 2008 19:32:20 +0000</pubDate></item><item><title>Do you know how lucky we were?</title><link>https://www.laracroftonline.net/topic/4216-do-you-know-how-lucky-we-were/</link><description><![CDATA[
<p>Core Design were going to make a remake for anniversary, they got 80% completed before they cut the idea and handed over to Crystal Dynamics. This is really old news but I never saw this discussed so i thought I would. Theres loads of trailers and things on youtube this is one short one.</p>
<p>
<a href="http://uk.youtube.com/watch?v=DWglIIHnxqs&amp;feature=related" rel="external nofollow">http://uk.youtube.com/watch?v=DWglIIHnxqs&amp;...feature=related</a></p>
<p>
if anyone hates Crystal Dynamics games, then feel ashamed</p>
]]></description><guid isPermaLink="false">4216</guid><pubDate>Sun, 26 Oct 2008 19:56:09 +0000</pubDate></item><item><title>Ever wondered who makes Lara die?</title><link>https://www.laracroftonline.net/topic/4069-ever-wondered-who-makes-lara-die/</link><description><![CDATA[
<p>
</p>
<div class="ipsEmbeddedVideo " contenteditable="false"><div><iframe width="459" height="344" src="https://www.youtube.com/embed/OZooAN4rH_8?feature=oembed" frameborder="0" allowfullscreen="true" loading="lazy"></iframe></div></div>
<p>
I was kinda hoping this was a joke...but the more I listen to it, the more it sounds like Lara dying in Anniversary...just slightly modified to sound a bit more like Keeley. It doesn't surprise me though, I doubt Keeley wanted to sit there and die 50 different times  <img src="https://www.laracroftonline.net/uploads/emoticons/default_wacko.png" alt=":wacko:" loading="lazy"> I still think Keeley does her jumping grunts and vault grunts though.</p>
<p>
But good for this girl though, she's a tiny bit annoying sometimes but I must admit, she's good at what she does  <img src="https://www.laracroftonline.net/uploads/emoticons/default_blink.png" alt=":blink:" loading="lazy"></p>
<p>
MsC</p>
]]></description><guid isPermaLink="false">4069</guid><pubDate>Sun, 24 Aug 2008 13:58:26 +0000</pubDate></item><item><title>strange bug !</title><link>https://www.laracroftonline.net/topic/3355-strange-bug/</link><description><![CDATA[
<p>In the last level of egypt after you kill the 2 centars and go through the door and go down the ramps at the bottom of all of them I decided to go back up to the top so i did and the doorway was this gray wall I went through it and Lara disipered! wierd. sorry to anyone who might have already wrote about this bug I didnt look to check.</p>
]]></description><guid isPermaLink="false">3355</guid><pubDate>Sun, 11 Nov 2007 22:42:38 +0000</pubDate></item><item><title>Did you know about this move?</title><link>https://www.laracroftonline.net/topic/3977-did-you-know-about-this-move/</link><description><![CDATA[
<p>You know if you repeatedly press crouch while pushing forward she will so the spinny pike thing. well do the double jump thing they press backwards and hit crouch a couple of times. This is the hard way to explain I guess I did it on the PS2...</p>
<p>
<b>press X twice whilst running forward, pull pack on the direction key when she lands, and keep pressing O (twice I think)</b> Im not sure of how to write down the movements for the PC, I'll just tell you:<b> X is jump and O is crouch </b></p>
<p>
<b>she will do the forward pike thing backwards </b></p>
<p>
I only found this out yesterday. I made a video a couple of hours ago, watch if you dont understand ignore what ever I wrote in the video i was tired lol </p>
<p>
<a href="http://rapidshare.com/files/131102400/Movie.wmv" rel="external nofollow">http://rapidshare.com/files/131102400/Movie.wmv</a></p>
]]></description><guid isPermaLink="false">3977</guid><pubDate>Sun, 20 Jul 2008 11:12:01 +0000</pubDate></item><item><title>Differences From The Original 1996 Tomb Raider</title><link>https://www.laracroftonline.net/topic/3212-differences-from-the-original-1996-tomb-raider/</link><description><![CDATA[
<p><b>*** According to Wikipedia:</b></p>
<p>
<a href="http://en.wikipedia.org/wiki/Tomb_Raider_Anniversary#Gameplay_elements" rel="external nofollow">http://en.wikipedia.org/wiki/Tomb_Raider_A...meplay_elements</a></p>
<p>
This is not a 1:1 remake of the original Tomb Raider (TR1). Crystal Dynamics has not only rebuilt the game from the ground up--improving on TR1's visuals--but they also added a good amount of new content; yet in the process, they removed a great deal of old locales from the original. Overall, the game is shorter and some of the puzzles have been simplified from the original 1996 version (although some have been improved). A sample of some of the changes, additions and removals from the game are:</p>
<p>
<b>Mountain Caves:</b> A few rooms, such as the timed door room are removed; however, new to this version is controlling Lara in the opening sequence previously seen only in TR1's intro CG movie. </p>
<p>
<b>City of Vilcabamba:</b> Many of the Caves and rooms at the start are removed. It is now quite linear and without some of the obstacles such as giant swinging blades and trap doors. The Bear Pool at the end of the original level has been replaced by some corridors and pits (the gold idol has also been removed). </p>
<p>
<b>Lost Valley:</b> The Caves from City of Vilcabamba seem to have been moved here. The biggest change is that the T-Rex is now a boss who must be defeated to progress; you can no longer avoid the T-Rex by hiding in caverns. The Lost Valley itself is now a linear loop back to the waterfall, as opposed to being an exploration area where you find the cogs and backtrack to the waterfall in the original. The cogs themselves are now part of a huge, elaborate wooden mechanism in the main waterfall area. The shotgun is hidden in this version. </p>
<p>
<b>Tomb of Qualopec:</b> The spike pits are deleted. The giant swinging blades missing from Vilcabamba make an appearance here instead. The battle with Larson is an 'event' battle rather than direct combat with guns. Most of the main four-way hallway's floor has crumbled away and now requires lining up tall columns and then jumping over them in order to access the tomb's other chambers. </p>
<p>
<b>St. Francis Folly:</b> Gorillas and crocodiles do not appear in this level, unlike the original. Opening the first few doors requires memorizing patterns and then matching them by shooting lights on a giant mural. Thor is renamed Hephaestus, and Damocles takes much more effort to escape from the room besides just dodging falling swords. Neptune is now Poseidon and features a new water puzzle to solve. Atlas is relatively similar to the original. </p>
<p>
<b>The Coliseum:</b> Probably the most drastically changed level in the game. Finding a way into the building is much more linear; no alligator pit to shimmy across, and the timed door puzzles have been removed. Also gone are the three corner rooms with their own individual puzzles, and the spiked pits are gone as well. Overall, the level is merely a fraction of TR1's Coliseum size, and it can be completed rather quickly. </p>
<p>
<b>Midas Palace:</b> Besides the 3 puzzled rooms to receive the lead bars, the rest of the elements from the original have been combined in the main room. Removed is the Five Switches mechanism that opened various doors based on a symbol pattern. Midas is now in the middle of the palace instead of secluded in a hidden room, and you no longer traverse the upper perimeter on rooftops and columns to find one of the lead bars; the Aqueduct area is a simple shallow area on top of the main room. The new Fire Room is now more intricate and spectacular than just jumping across flame pillars. Overall, the layout of this level is much simpler now, although the far more intricate puzzles balance things somewhat. </p>
<p>
<b>Tomb of Tihocan:</b> The 'Cistern' level has been merged with Tomb of Tihocan; however, the only aspect of TR1's Tomb of Tihocan that remains is the actual tomb with Pierre inside, and the fast water current. There are no rusty keys to find and no long narrow passageways to explore underwater. The main play area is one large room, and the levers to raise and lower the water level are out in the open, as opposed to being in a side room. The final passage takes you right to the tomb, bypassing the entire area that was the former Tomb of Tihocan level in TR1. The Centaurs in the tomb are also a boss, are much bigger than the originals, and they have the ability to turn Lara into stone. You also need to perform a "Adrenaline Dodge", as well as pull off both of their shields with grappling hook at the same time. </p>
<p>
<b>Temple of Khamoon:</b> The first encounter with the mummified beasts features a cinematic sequence not seen before. The main gate area now has two Sphinx statues instead of one. </p>
<p>
<b>Obelisk of Khamoon:</b> In TR1, this level begins with a room of moveable blocks that reveal more hidden rooms behind them. In TRA this sequence was moved to the end of the Temple of Khamoon as the final door-opening puzzle. This level has far more traps than were in the original level. </p>
<p>
<b>Sanctuary of the Scion:</b> This level has a pair of new puzzles that involve raising giant columns immersed in water to open doors. The puzzle at the statues under the Sphinx is far more elaborate. Larson appears only in the cinematic sequence at the end of this level, replacing the Cowboy. </p>
<p>
<b>Natla's Mines:</b> Boulders do not appear in this level, unlike in the original, in which they formed a vital part of the level. Also, Lara's battles with Natla's henchmen such as Larson and Kid are done via 'event' sequences rather than direct combat. The Cowboy is not on this level, replaced by Larson instead. Also, the TNT room and the area you fought kid in the original are gone. </p>
<p>
<b>The Great Pyramid:</b> This is the former 'Atlantis' level, but again much shorter than TR1's Atlantis level. Most of the rooms and puzzles are gone and replaced with timed switches for scaling walls and climbing with your grappling hook. In TR1, this level was a collection of more than a dozen room-to-room puzzles with boulders, moveable blocks, switches, spiked pits and swimming. The shaft climb is done only once. The only puzzles that remain are the egg room, the encounter with Lara's Doppelganger and the final bridge room. </p>
<p>
<b>Final Conflict:</b> There are no rolling boulders and spiked pits like there were in the original. The route taken is different - the original level had Lara return to the room with the Scion to destroy it. The water puzzle with the gates from the former Atlantis level makes an appearance here. The columns with fire have been removed. The game ends after your battle with Natla. There is no final escape from the room; it happens via cinematic sequence. </p>
<p>
<span style="font-size:12pt;line-height:100%;"><b>Other changes from TR1:</b></span></p>
<p>
<b>-</b> Lara names Larson, indicating they met before, where as in the original this is not indicated. This change may be due to the events in the first section of Tomb Raider Chronicles. </p>
<p>
<b>-</b> Lara cannot hold her breath as long, and the water sequences are far shorter. </p>
<p>
<b>-</b> The "Walk" button still allows you to fall off cliffs. In TR1, you could not fall off a ledge even if you tried to force it while the walk button was held down. </p>
<p>
<b>-</b> Lara's vertical jump is much shorter than it was in the first five Tomb Raider games. </p>
<p>
<b>-</b> In TR1, the Atlantean enemies all appeared to be similar, with the same features from the torso upwards. This is changed in Tomb Raider Anniversary - the Atlantean Soldiers appear like skinned biped panthers; the winged Atlanteans appear to be mutated bat-like creatures; the Centaurs' appearance has also changed drastically, and now they charge at Lara and in the Tomb of Tihocan attempt to turn her into stone. </p>
<p>
<b>-</b> The physical size of certain enemies has been scaled down - the rats are much smaller than they were in the original, as are the crawling Atlanteans and mummies. However, the centaurs in the Tomb of Tihocan level are bigger than the other centaurs, and slightly larger than the original centaurs. </p>
<p>
<b>-</b> Qualopec is referred as to being Natla's brother by Tihocan during a cutscene. </p>
<p>
<b>&gt;Motoko&lt;</b></p>
]]></description><guid isPermaLink="false">3212</guid><pubDate>Fri, 05 Oct 2007 16:13:59 +0000</pubDate></item><item><title>Poll</title><link>https://www.laracroftonline.net/topic/3855-poll/</link><description><![CDATA[
<p>Thanks for answering. <img src="https://www.laracroftonline.net/uploads/emoticons/default_tongue.png" alt=":P" srcset="https://www.laracroftonline.net/uploads/emoticons/tongue@2x.png 2x" width="20" height="20" loading="lazy"></p>
<p>
For me hardest-to-kill was the final fat monster because he was so cute.  <img src="https://www.laracroftonline.net/uploads/emoticons/default_blink.png" alt=":blink:" loading="lazy"></p>
]]></description><guid isPermaLink="false">3855</guid><pubDate>Thu, 29 May 2008 16:52:07 +0000</pubDate></item><item><title>My car is defective</title><link>https://www.laracroftonline.net/topic/3862-my-car-is-defective/</link><description><![CDATA[
<p>Default mapping for this game requires 3 hands. A hand for the “g” target lock, a hand for the mouse and a hand for the movement keys.  To further compound the controls problem is that the movement keys a relative to the camera and not Lara.  This is truly idiotic. </p>
<p>
Imagine driving your car and the controls operated the same as tomb raider anniversary. As soon as you look sideways  your steering function would swap to the brakes and accelerator, and when you turn your steering wheel to the right the car would drive straight and accelerate.</p>
<p>
Talk about counter intuitive.</p>
<p>
 <img src="https://www.laracroftonline.net/uploads/emoticons/default_mad.gif" alt=":angry:" loading="lazy"></p>
]]></description><guid isPermaLink="false">3862</guid><pubDate>Sun, 01 Jun 2008 05:17:22 +0000</pubDate></item><item><title>TRA: Possible Deaths-Bugs Ect.</title><link>https://www.laracroftonline.net/topic/3202-tra-possible-deaths-bugs-ect/</link><description><![CDATA[
<p>I recorded theese TRA deaths last night, same area just different ways of Lara dying when she hits thoose annoying blocks or whetever Lol! I recorded them from my Digital Camera so they look a little crappy but here:</p>
<p>
<a href="http://s183.photobucket.com/albums/x273/Princess_Serenity08/Video%20Games/Tomb%20Raider/Tomb%20Raider%20Vids/?action=view&amp;current=TRAVid1.flv" rel="external nofollow">1</a></p>
<p>
<a href="http://s183.photobucket.com/albums/x273/Princess_Serenity08/Video%20Games/Tomb%20Raider/Tomb%20Raider%20Vids/?action=view&amp;current=TRAVid2.flv" rel="external nofollow">2</a></p>
<p>
<a href="http://s183.photobucket.com/albums/x273/Princess_Serenity08/Video%20Games/Tomb%20Raider/Tomb%20Raider%20Vids/?action=view&amp;current=TRAVid3.flv" rel="external nofollow">3</a></p>
<p>
<a href="http://s183.photobucket.com/albums/x273/Princess_Serenity08/Video%20Games/Tomb%20Raider/Tomb%20Raider%20Vids/?action=view&amp;current=TRAVid4.flv" rel="external nofollow">4</a></p>
<p>
<a href="http://s183.photobucket.com/albums/x273/Princess_Serenity08/Video%20Games/Tomb%20Raider/Tomb%20Raider%20Vids/?action=view&amp;current=TRAVid5.flv" rel="external nofollow">5</a></p>
<p>
If any of you guys have random TRA vids of bugs/deaths/screenshots ect. feel free to post them, I will see if I can record some more tonight.</p>
<p>
<b><u>EDIT:</u></b> Fixed Links</p>
<p>
<b>&gt;Motoko&lt;</b></p>
]]></description><guid isPermaLink="false">3202</guid><pubDate>Wed, 03 Oct 2007 15:33:32 +0000</pubDate></item><item><title>Modding help with Macs...</title><link>https://www.laracroftonline.net/topic/3788-modding-help-with-macs/</link><description><![CDATA[
<p>I'm very new to the Tomb Raider games but have found some awesome mods... I was wondering if ANYONE new of any ways to mod on Macintosh Computers!  I can't seem to find a way!</p>
]]></description><guid isPermaLink="false">3788</guid><pubDate>Wed, 30 Apr 2008 05:50:47 +0000</pubDate></item><item><title>Tomb raider animated episodes?</title><link>https://www.laracroftonline.net/topic/2341-tomb-raider-animated-episodes/</link><description><![CDATA[
<p>Found this on gamespot today... sorry if this has already been posted: </p>
<p>
Tomb Raider gets GameTapped</p>
<p>
Online subscription rental service GameTap will be offering the PC edition of Tomb Raider: Anniversary on its site the same day Eidos' game hits stores, and it has set up a Web site to promote its connection to Eidos' flagship franchise. GameTap is offering a new documentary restrospective on the series and will release 10 animated episodes starring Lara Croft starting July 10. The various animated episodes offer a number of artists' interpretations of the character in stories such as Angel Spit and Pre-Teen Raider.</p>
<p>
Here is the link for the gamespot page ... <a href="http://uk.gamespot.com/news/6171098.html?tag=latestnews;title;0" rel="external nofollow">http://uk.gamespot.com/news/6171098.html?t...estnews;title;0</a></p>
<p>
Here is the link to website: <a href="http://tombraider.gametap.com/" rel="external nofollow">http://tombraider.gametap.com/</a></p>
]]></description><guid isPermaLink="false">2341</guid><pubDate>Fri, 18 May 2007 17:09:32 +0000</pubDate></item><item><title>Who is going to play TRA for Wii?</title><link>https://www.laracroftonline.net/topic/3183-who-is-going-to-play-tra-for-wii/</link><description><![CDATA[
<p>I was wondering with the start of Wii coverage who has a Wii?</p>
<p>
Who here is going to play it on Wii?</p>
<p>
If anyone has any questions about the Wii feel free to ask because I have one.  <img src="https://www.laracroftonline.net/uploads/emoticons/default_happy.png" alt="^_^" srcset="https://www.laracroftonline.net/uploads/emoticons/happy@2x.png 2x" width="20" height="20" loading="lazy"></p>
]]></description><guid isPermaLink="false">3183</guid><pubDate>Fri, 28 Sep 2007 03:54:00 +0000</pubDate></item><item><title>install</title><link>https://www.laracroftonline.net/topic/3542-install/</link><description><![CDATA[
<p>Hello to everybody in the forum.</p>
<p>
Just got Tombraider Anniversary but it will not install.</p>
<p>
But it gets stuck right at the end of the install.</p>
<p>
If I go to the c drive the game is there and I can play the game but I do not know how far I will get.</p>
<p>
When I put the cd back in the drive the play button and setup  is not there but the install button is.</p>
<p>
I have All the tombraider games, and this is the first time its done this to me ahhhhhhhhh can anyone help me please.</p>
<p>
Dale</p>
]]></description><guid isPermaLink="false">3542</guid><pubDate>Fri, 25 Jan 2008 11:02:48 +0000</pubDate></item></channel></rss>
