SEARCH LARA CROFT ONLINE HOME
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Old-School Raider
- Birthday August 3
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stellalune@tombraiders.net
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New York, USA
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Stellalune started following Flamethrower?
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I usually try to get the grenade launcher attachment for the rifle from the Supply Shack before facing him. Then it's just one or two grenades and, boom! He's history. I do have a few other suggestions in my walkthrough at https://tombraiders.net/stella/walks/TR10walk/07A-geothermal-valley.html#detail15
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Stellalune started following Shadow Of The Tomb Raider, Tomb Raider Legacy, Tomb Raider Legend and 6 others
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Help with Rope Arrow in Mountain Village
Stellalune replied to Lindz84's topic in Tomb Raider 2013 Help and Tactics
Hi again. Which system are you playing on? Just to recap the rope arrow mechanic, you equip the bow, aim at the rope-wrapped thing, and the targeting reticle should turn red with 3 little lines centered around a small dot. Then you press Alt Fire (R2 in the regular PlayStation game, R1 in the Definitive Edition, or RB on Xbox) or Space on keyboard to fire a rope arrow. Unfortunately there's a known bug with rope arrows in the PC version. Info and possible fixes are here: https://tombraiders.net/stella/walks/controls/TR9controls.html#bugnote I hope that helps. If not, could you possibly po -
Hi, @Lindz84. Just to be clear, you have already passed through this area before and done the sequence where the bridge collapses and Lara has to latch onto the cliff wall and climb up? Now you're back here again later in the game? My TR2013 is a little rusty, but I don't think it's possible to make that jump again. You need to use the fast travel camps to get back to the area on the other side of the ravine. I think it's called the Broken Tunnel base camp.
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Hi, @LordFess. Welcome to the forums! I'm not sure about the beeping you heard; I never noticed that, but I can tell you a bit about that area. If you're playing on one of the easier difficulty settings, activating Survival Instinct (Q on the keyboard or Right Stick button on controllers) will highlight most of the objects that can be interacted with. Later you'll unlock skills that make challenge items and major collectibles (documents, relics, etc.) glow in Survival Instinct view, but for now you'll need to look more closely and/or consult a walkthrough to find everything. There are a f
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repeat topic, apologies, but . . .
Stellalune replied to SpirantCrayon22's topic in Shadow Of The Tomb Raider
I've heard rumors of a Definitive Edition coming sometime (maybe) soon, so perhaps that empty slot will be filled with something--Croft Manor?...IDK--when that version is released. I'm not in the official fansite program anymore, so I have no inside track, but I've seen lots of speculation. -
It's really just a matter of personal preference. Many people finished the game when it came out then played the DLC packs as they were released. Story-wise, the DLCs are all mixed up. Most take place before the game ending, so if you care about continuity, it makes more sense to play them before finishing the main story. But practically speaking, playing the DLC will earn some gear and skills that might be useful in the endgame. Wish I had a definitive answer, but I don't think it matters that much. If you're unsure whether you're ready for the final level, you could always make a new sa
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This kind of flew under the radar, but Forbidden Planet recently reissued the 2010 Art of Tomb Raider 2-volume set from Dreams and Visions Press. Here's the order page in case anyone's interested: https://forbiddenplanet.com/126203-the-art-of-tomb-raider-box-set-hardcover/
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Stella,
Can you please send me a save for getting through the Outrun the Mudslide? I am using pc version with Windows 10
w
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I have heard from a few people having trouble in that area, but unfortunately, most of them never replied more than once, so I'm not sure if the problem is due to a bug or not. One player mentioned there was no lever, but he also mentioned a nearby campsite, which led me to believe he had fast traveled back to that area after completing it. If that's the case, there is no lever because the puzzle can only be solved once. In order to leave the area, you need to use the base camp to fast travel. If you're playing through the game the first time and there's no lever, I'm not sure what to do.
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I noticed that too, but I have no idea what they have planned. I know a lot of fans are hoping for Croft Manor. Guess we'll see.
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So this is new.... Northern Shaft Key or rogue starfish? You decide! XD
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Outrun the landslide... arrrrgggg
Stellalune replied to Lady Croft's mustard pot's topic in Shadow Of The Tomb Raider
Heya, @Kiwi-Frank. Welcome to the forums! Here's your save after the mudslide. Good luck going forward. Feel free to post here if you run into any more trouble. save1.dat -
Looking for classic render w/ pink dress
Stellalune replied to Stellalune's topic in Tomb Raider Legacy
Cool. Thanks for the info! I'm thinking they may have scanned it from a magazine and the original render was never released. My memory is not what it was but I don't remember ever seeing it. -
@Tom@LCO and everybody. I'm looking for a higher-resolution version of this classic render. I think it's from the TR3 era, but I can't remember where it was originally published. Another player asked me about it because she had only a memory of it, no picture, and she's thinking about using it as a reference image for a tattoo. I sent her this version and suggested she check the LCO gallery section since there are a bunch with the black dress, red dress, etc. Thanks for any leads!