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Stellalune

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  1. It sounds like a bug, though it's not one I've heard of before. Maybe try fast traveling to a different area, then back to that location to see if forcing the game to reload the level helps. Loading an earlier save can sometimes also squash random bugs. If you don't have a convenient recent save, the XO version stores hidden backup saves. Open the Load Game screen and hold both trigger buttons to show the hidden saves. Good luck and if you have time, let us know how it works out.
  2. What Tom said. Also, if adjusting your settings doesn't help, and you are in fact playing on PC, you can download a save file for a point after that sequence here: https://tombraiders.net/stella/savegame/TR9saves.html
  3. I usually try to get the grenade launcher attachment for the rifle from the Supply Shack before facing him. Then it's just one or two grenades and, boom! He's history. I do have a few other suggestions in my walkthrough at https://tombraiders.net/stella/walks/TR10walk/07A-geothermal-valley.html#detail15
  4. Awesome! Congrats! I also replied to your rope arrow post, but it sounds like you've gotten past that problem. 👍
  5. Hi again. Which system are you playing on? Just to recap the rope arrow mechanic, you equip the bow, aim at the rope-wrapped thing, and the targeting reticle should turn red with 3 little lines centered around a small dot. Then you press Alt Fire (R2 in the regular PlayStation game, R1 in the Definitive Edition, or RB on Xbox) or Space on keyboard to fire a rope arrow. Unfortunately there's a known bug with rope arrows in the PC version. Info and possible fixes are here: https://tombraiders.net/stella/walks/controls/TR9controls.html#bugnote I hope that helps. If not, could you possibly post a screenshot or short video showing where you are. I'll gladly help if I can.
  6. Hi, @Lindz84. Just to be clear, you have already passed through this area before and done the sequence where the bridge collapses and Lara has to latch onto the cliff wall and climb up? Now you're back here again later in the game? My TR2013 is a little rusty, but I don't think it's possible to make that jump again. You need to use the fast travel camps to get back to the area on the other side of the ravine. I think it's called the Broken Tunnel base camp.
  7. Hi, @LordFess. Welcome to the forums! I'm not sure about the beeping you heard; I never noticed that, but I can tell you a bit about that area. If you're playing on one of the easier difficulty settings, activating Survival Instinct (Q on the keyboard or Right Stick button on controllers) will highlight most of the objects that can be interacted with. Later you'll unlock skills that make challenge items and major collectibles (documents, relics, etc.) glow in Survival Instinct view, but for now you'll need to look more closely and/or consult a walkthrough to find everything. There are a few areas you can't reach yet because you're missing certain pieces of gear. These include the goodies hidden under that wooden trapdoor-like opening you mentioned. You can't break through the grate, but later, when you get Lara's climbing axes back, you'll be able to climb down there a different way. There's also a climbable rock ledge on the northeast side of that area. Once you get the axes, you can climb up there as well. The first Challenge Tomb is to the northwest of the campsite, but again, you'll need the climbing axes. So you'll have to return here later once you're fully geared up. If you haven't already done so, check the current objective by activating Survival Instinct or opening the in-game map. That will give you a hint as to where to go next. First you'll want to retrieve Lara's bow from that wreckage. If you've already done that, you can putter around in this area some more, explore a crypt, and complete the first challenge, but eventually you'll need to cross the ravine to move on to the next area. If you need more direction, my walkthrough for that level is at https://tombraiders.net/stella/walks/TR11walk/02-peruvian-jungle.html. If you want less hand-holding and just want to know where all the major collectibles are, that page has an annotated level map linked at the top, with all collectibles revealed and numbered to correspond with the walkthrough text. There are also lots of 100% walkthrough videos on YouTube. And of course, we're happy to answer questions and offer advice here. Good luck!
  8. I've heard rumors of a Definitive Edition coming sometime (maybe) soon, so perhaps that empty slot will be filled with something--Croft Manor?...IDK--when that version is released. I'm not in the official fansite program anymore, so I have no inside track, but I've seen lots of speculation.
  9. It's really just a matter of personal preference. Many people finished the game when it came out then played the DLC packs as they were released. Story-wise, the DLCs are all mixed up. Most take place before the game ending, so if you care about continuity, it makes more sense to play them before finishing the main story. But practically speaking, playing the DLC will earn some gear and skills that might be useful in the endgame. Wish I had a definitive answer, but I don't think it matters that much. If you're unsure whether you're ready for the final level, you could always make a new save (or change save slots if you're playing on PS4/XO). Then if you're not happy with your loadout, you can reload that earlier save, maybe try some DLC, and continue with the final level later. Anyway, I hope you're enjoying the game.
  10. This kind of flew under the radar, but Forbidden Planet recently reissued the 2010 Art of Tomb Raider 2-volume set from Dreams and Visions Press. Here's the order page in case anyone's interested: https://forbiddenplanet.com/126203-the-art-of-tomb-raider-box-set-hardcover/
  11. Stella,

    Can you please send me a save for getting through the Outrun the Mudslide? I am using pc version with Windows 10

    w

  12. I have heard from a few people having trouble in that area, but unfortunately, most of them never replied more than once, so I'm not sure if the problem is due to a bug or not. One player mentioned there was no lever, but he also mentioned a nearby campsite, which led me to believe he had fast traveled back to that area after completing it. If that's the case, there is no lever because the puzzle can only be solved once. In order to leave the area, you need to use the base camp to fast travel. If you're playing through the game the first time and there's no lever, I'm not sure what to do. Are you playing on PC, PS4, or Xbox? If PC, maybe try verifying the game files. (Right-click Shadow in the Steam Library, choose Properties, Local Files, then Verify Integrity of Game Files.) Or, if that doesn't help, download a save from my site. (Instructions are linked from that page.) If Xbox, try reloading an earlier save or backup save. (To load a backup save, go to the Load Game screen and hold both trigger buttons for a few seconds. That will show all available hidden saves.) For PS4, the only thing I can think of is to reload an earlier save or leave the area and come back to see if anything has changed. That's hit-or-miss, I know, but afaik, PS4 doesn't store backup saves automatically. Also, make sure you have downloaded and installed all the latest updates regardless of which system you're using. If it is a bug, it may already have been patched.
  13. I noticed that too, but I have no idea what they have planned. I know a lot of fans are hoping for Croft Manor. Guess we'll see.
  14. So this is new.... Northern Shaft Key or rogue starfish? You decide! XD
  15. Heya, @Kiwi-Frank. Welcome to the forums! Here's your save after the mudslide. Good luck going forward. Feel free to post here if you run into any more trouble. save1.dat
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