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About Raekwon

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  • Birthday 07/26/1985

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  1. Nice deal that, very good. Gold levels next please, Enix! The thought has just occurred to me that I don't own TR1 gold (even though I remember playing it, I have no idea how!). Might have to try and get one on Ebay to complete the set.
  2. I just spotted that the original games (Well, 1-5 at least) have appeared on Steam yesterday. There are a lot of classic games that just aren't being published and seem to get "lost", so it's great to keep the games available in this way imo. One thing that caught my eye are the requirements... they are the same for every game: Minimum: OS:Windows XP / Windows Vista / Windows 7 Processor:1.8 GHz Processor Memory:512 MB RAM Graphics:3D graphics card compatible with DirectX 9 DirectX®:9.0 Hard Drive:2 GB HD space .. Which is pretty funny considering the original requirements for Tr1 were fo
  3. More Red Letter Media Star Wars reviews...wahey! This part is is a bit disappointing, when I heard about this deal I was hoping that the originals might see the light of day
  4. Meh... "a reboot".. that last resort of writers who don't know what to do next? Whilst I'm looking forward to playing a new game, I can't say I'm thrilled from the description. I'm actually excited about the "Lara Croft and the.." series at the moment.
  5. Shrensh, you're a genius! The Alt+Tab solution worked a charm. Have no idea why, but all that matters is it worked! we've finally been able to foil Xolotl's evil plans for world domination Hope they fix this in a patch mind you, would be a pain if it happened during online co-op
  6. Cris and I had a bit of a marathon session on this today and finally got up to Xolotl's Stronghold... We're valiantly battling away with him over the field of spikes, but we've got a big problem which is that every time we both die (which is quiet frequent, given the amount of spikes), the game shows the usual loading screen, then respawns us, and we both die instantly - it's as if we've been respawned onto spikes even though there aren't any. The game then gets stuck in a loop of reloading and then killing us instantly, and it all happens so quickly that we can't even quit back to the main m
  7. Ok, we just outran this little fishy... Which was fun!! You really have to hammer the roll button to keep ahead of him.. We've missed quite a few achievements but Cris managed to almost sort a level while I was at work today..
  8. The bandwidth speed you choose on steam isn't actually that important so don't worry too much there. It's a little odd that it didn't connect tho', do you have a firewall that could be blocking it perhaps? I haven't posted here for a while but this game is absolutely class. I hope it sells well because I really want to see them continue making these co-op adventures. It's fully of clever puzzles to keep it challenging but easy enough to just pick up and play. Cris and I will be playing a bit more tonight I'm sure so will dro pback in here to chat more about the game!
  9. Glad you're enjoying it, It's getting great reviews too! Looks like it'll be a loooong time before I ever play this, so maybe I'll go back and play grim fandango again or something haha. Have you tried playing online yet? I added Tim Schafer on facebook and his latest status said you can play with him which must be funny.. TimOfLegend is his name.
  10. This game should be well good. I didn't check if it was coming out on the PC yet (I hope it is) - but every game Tim Schafer has ever made has been brilliant, the guy has the best sense of humour I've ever seen
  11. I recon it should be Sophie Winkleman. Up and coming talented British actress. She's got the looks, and as she is about to become part of the British Royal family, she certainly has the claaarss. Not enough experience with big films tho I guess..
  12. The most recent ones we saw were Milk, which was great, and Benjamin Button, which was easy-viewing and enjoyable. Me ma keeps telling me to go and see Slumdog Millionaire but we haven't gotten round to it yet...
  13. Fair point, I know what you mean about the 'smoosh' thing.. I've always disalbed that on Vista and Xp, although I also tend to make my taskbar 2 'layers' high so it happens less often anway. I've just checked on Windows 7 and you can choose between "Always smoosh", "Smoosh when taskbar is crowded" and "Never smoosh", so it looks fairly easy to disable. One thing I'm a bit funny about is having everything in the right order.. when I'm working I have a lot of things open and I like to keep them in a particular order on the taskbar.. so I'm quite pleased that now, it's very easy to drag and drop
  14. I think it's excellent. Very sleek, and it's the most stable beta OS I've ever used. Almost everything I've tried on it so far has run straight away. I actually didn't mind Vista, i think a lot of people criticise vista just because they follow the bad press it got. In regards to what you said Shrensh, I also love the quick launch toolbar and was a miffed at first that it had gone. However..I found that the new system actually works as a quick launch toolbar really... I think it is possible to go back to the old method too but need to double check that. I wouldnt criticise it with regards to
  15. I agree with BP (bet you didn't see that coming). I have always played with the keyboard in the past but these more recent games are designed solely for the controller.. you can tell that keyboard controls were added as an afterthought because some of the maneuvers they expect you to perform with your keyboard are banned under UN Laws on torture. In most game shops you'd be able to buy a PC controller that is shaped like a PS2 controller to make it easy to pick up. Me and pather use an XBOX 360 one which is quite pricey but durable and easy to configure
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