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Missing Mission & Interpreting Map Markers


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I have a couple of related questions.

After the main missions moved from the Hidden Cityto the next area, I noticed I was only 76% done in the HC. So I backtracked to finish up that area. I finished what I thought were the last three side missions for that area. However, when I went to look at the remaining challenges in the region stats accessed from base camps, I saw I only had 10 of the 11 side missions for the HC region. I put my Blue Heron outfit back on and ran every inch of the area initiating dialogues in an effort to trigger the missing mission giver, but there doesn’t seem to be one. I finally looked online and made sure I had completed all the listed side missions, so I can’t figure out why one is missing. Has anyone else run into this? Have you noticed a side mission in the HC that was easily overlooked?

I checked my map and there’s not another Mission Giver marker, which leads to my second question. And this one concerns how to interpret information provided on the map and in region stats.

I’ve noticed that sometimes map markers are unreliable—unless I’m interpreting them incorrectly. For example, when I had gotten 3 of the 4 crypt secrets in the HC for the Speak of the Dead challenge, the map challenge marker for the remaining crypt was squarely in the jungle just outside the area with the Warrior’s Trial Tomb, close to where I had just finished a nearby crypt. Initially I thought there must be another crypt close by that I had missed. But after an hour of searching, I knew the marker had to be wrong. In fact, I ended up discovering the missing crypt for the challenge in a hard-to-access cave close to the water of the raging river, on the other side of the rope bridge where I had completed an earlier Tomb and crypt.

So here’s my question: was I wrong in thinking the map marker for the last crypt in the Speak of the Dead challenge was supposed to indicate a rough location? IOW, are certain map markers completely unrelated to actual locations? I’ve also noticed that certain map markers seem to randomly change from active to completed. For example, I’ve noticed that certain Tomb markers are grayed out, indicating I’ve completed it. But then later, it’ll go from being grayed out to bright white, indicating it’s still active. However, when I fast travel there, it returns to being grayed out. Is this a glitch, or am I just interpreting the markers wrong?

Thanks!

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1. Their is a 13th side mission where Uchu sends you to collect the Champions Bow, the final item for the ceremony. It becomes avaliable right before you do the Final Story mission.

2. That Crypt challenge Icon, IDK why it stays there.  I noticed alot of challenge icons are in the challenge area, even if the items in challenge are spread far out across map.

3. I've noticed that as well. Tomb Icons going back to white, but for me at least, they have not affected anything. Probally something on the game side.

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2 minutes ago, SpirantCrayon22 said:

I noticed the changing markers, too, bit confusing that.

How did you start the "Ancient Studies" side-missions?  I can't see any clues as to how to do that.

If itregarding the murals/ritual. the little girl on monolith island in river between market and corn/rice field parts of city

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1 minute ago, SpirantCrayon22 said:

I noticed the changing markers, too, bit confusing that.

How did you start the "Ancient Studies" side-missions?  I can't see any clues as to how to do that.

The first part of Ancient Studies is “Decipher[ing] the Murals.” It starts by finding a little girl on a tiny river island in the small fishing village at the edge of the Market in the Hidden City. When you approach, the little girl will be complaining that she can’t decipher the monolith she stands before. You have to be wearing the Serpent Guard outfit to start the dialogue with her; after which you’ll track down 3 murals around the hidden city, the search areas of which will be marked on the map and will glow green w/ survivor sense. There are several more tasks to complete after that, all of which will require the Serpent Guard offit. I don’t want to spoil anything, but the last part will take place in the Abandoned Village, which will no longer be abandoned. In terms of story and gameplay, this was actually my favorite side mission so far.

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5 hours ago, SpirantCrayon22 said:

thanks, EmbodiedBook - I like to call it "Eagle Vision" which now seems a pretty appropriate poach from "Assassin's Creed" - and it's not the only similarity between the two franchises.

You’re right: survivor sense is pretty much eagle vision; as are the climbing mechanics. I’ve also noticed that SS is not always helpful. Most of the time I have the glowing navigation points turned off. Tougher tombs, though, I’ll turn it back on, after which a lot of the navigation points still won’t glow in SS. IOW, some jump points won’t highlight, even if you’re right beside or beneath them.

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