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Deryk

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Everything posted by Deryk

  1. Keys and artefacts to use in game to open doors etc....(The way a Tomb Raider game is suppose to be). I'd also would like to see an inventory system TR:TLR style so you can combine items/weapons and possibly some of Lara's gadgets with other objects and items. I like to view the items I've picked up in the game this way, But I still like the PDA (what does that stand for anyway? ) Perhaps the PDA can take a kind of snap shot like a digital camera to keep a log of items and ammo obtained and Key clues in game e.g like an inscription on a wall, a code or some kind of an important shaped piece for a puzzle etc...so if you get stuck, all you have to do is go to your PDA in your inventory to get a visual aid to help you out. I like Slamboy's suggustion of the Mix n' Match outfits idea. I think aesthetic value is just as important as practicallity in a game...it makes things more fun and interesting Maybe destructable scenery like vases, urns, pains of glass, odd bits of furniture and decoration you can shoot and break. Simply for the the same reason as the outfits because its fun! There should be more accuracy shooting with the first -person mode...Like the skeleton's skulls and the bronze men's chests in TRL more enemies like them would be awesome. I think the rewards in Legend was far too easy some of the rewards weren't even hidden they were in plain sight They should be a lot more challenging to find like in TR3. Although I did like how the gold rewards required some brain power to find...I couldn't find the one in Peru for ages and when I finally did I was kicking myself because I past that same spot soo many times....
  2. This is FANTASTIC! I thought we'd be waiting ages for a screenshot...And here we have it! It's brilliant. Only one thing though, It's killing me that we can only see the back of her.... Oooh and look closely..I spy a grapple hook (No magnets) lol
  3. An excellent topic, Hardkore. 1) Though I can't think of a plot/story line for the 8th game because its continuing from legend.. Guess excalibur will play a big part in it...No doubt Lara's searching for more Stone daises...There wasn't enough mythical and wild life enemies in legend I hope to see some in TR8 2) I have an idea about the weapons. I think that there should be a wider variety of weapons, more hand guns etc. I still like the idea of only being able to carry a limited amount of weapons. so you'll have to choose the right kind of weapons for the job wisely. Maybe having a resident evil style item box throughout each level so you can selected a different style weapon...Much like the merchant fella in Resi 4...There are guns that have different strengths, firing speeds and reload time..perhaps upgrading them to your desired specification..And a combat knife for stealthy kills. 3) China, I know she's been to that location already but I'd love to see rural China with improved graphics. I bet it'll be a beautiful place.
  4. I had to do something quick before the monterous spider takes us up higher to make a meal out of Ada and I. I struggled to climber further up the moving spider's back to where it held Ada but after a few attemps I managed to reach her. "Ada!" I called out. I waited patiantly for a reply and was beginning to think the worst till suddenly "Aidan! Do something quickly!" I was reliefed to hear her voice, I felt a grin appear upon my face. "Be ready for this!" I warned Ada whilst I grasped on to the thick hairs of the spiders head wrapping my legs around the smaller part of its body to keep balance. I could tell by Ada's eyes she knew exactly what I was preparing to do "Are you ready?" I asked calmly. Without her reply I raised the knife above my head slashing at the legs which had gripped her. The beast let out a mighty screech releasing Ada tossing her up into the air. As she plummeted down I reached out to grap her around her waist, my legs still locked around the spider. The spider was jerking around balistically."Oh!, She's pissed now!" I yelled. "This time, Are you ready?" said Ada. "Wha..Argh!" I was caught off guard, As Ada fired off her grapple gun towards the ceiling. We dangled there..."What now?" I asked. "I'm thinking...ugh.. and you're getting extremely heavy!" Ada said through her teeth. A thumping noise was heared coming closer and closer. The spider was shuffling up the wall after us at breakneck speed. It was inches away, fangs ready to strike....I turned to hide my face into Ada. I felt something on Ada's belt. "Yes!" I unhooked a grenade from her belt, pulled the pin using my teeth and jammed it in the spiders mouth. Ada released the grapple and we began to fall I still had hold of her. The grapple hook retracted in time for Ada to fire it at another target before we become human pizzas on the solid ground, She'd hit a wooden buttress not so far from the floor. She flipped forwards landing gracefully, I on the other hand fell off just as the explosion shook the entire basement landing ungracefully on my backside...
  5. They could've given her the look she has on the cover of the box to make it a bit more appealing...it's just the same game otherwise, I've already played it a thousand times...
  6. I think all your ideas a really cool.. I think it'd be cool if the mansion was more like a home, for example having the En suite bathroom and the big kitchen, they could be clever places to hide some of the rewards scattered around the mansion. I liked the riddles Lara came cross in Legend, like the the one with the books in the library, there should be more of them...Better rewards for collecting all the secrets, like unlocking new special weapons and weapon upgrades...I want to get outdoors, I want a race track for the motorcycle and an assault course...also I hope they give back Lara the ability to climb walls like she could in AOD moving up, down, left, right and diagonally so she can have a huge rock climbing wall in her gym, and bring back the monkey bars on those higher ceilings...more metal fixture to swing off on her grapple, not just in the gym but around the mansion and outside...more usage of the grapple would be nice too, maybe using it to absail???
  7. I'd have to say Yes. I agree with Tom, Progress is the way forward and it's always nice to see Lara evolve and become more life-like. I do like the legend look and her different hair styles...But I miss her braid it's more practical and realistically with the ponytail her hair would flap about..it'll look cool but can be hazardous in tombs with deadly traps...Can you imagine how embarassed she'd be getting her hair caught in some silly thing like, I dunno...A car door, or something...trying to escape from pursuing foes, lol.. Anyway, I liked the braid she wore in AoD...kinda Half braided with the rest loose..that was a good look IMO It's the classic trademark look...It could be used as a weapon to some extent..she could whip the bad guys in the face with it like Princess Fiona from Shrek..lol
  8. The distant flash of gunfire illuminated the basement giving off a strobe lighting effect. I could just about see Angela and Mileena fending off a spider. I rushed over as quickly as I could, soon as I approached them with the flashlight everything became dreadfully clear, Ada was at the grip of the biggest spider imaginable. 'This has got to be the Mother or Queen whatever it is, it's the big cheese' I thought to myself. "Ada!, hang on!" I cried out, I ran towards her squeezing off a few rounds at the spider then I slid across the dusty floor through the monterous things' legs and fired off more rounds at its underbelly. I exited regaining balance on my feet and dived roll out of the way of a flurry of bullets I was greeted with. Mileena and Angela continued to fire at it frantically. "It's no use, bullets won't harm that thing!" Angela whimpered. Mileena turned to her with a grimace upon her face, Angela's face was showing defeat. Mileena screamed a war cry."Keep fighting it!... We can't let it take Ada!" The spider turned its back on us unphased by the hail of bullets we showered it with. It began to mount the wall slowly "No! it's getting away!" Angela cried. "No, I won't let it" I yelled "Mileena catch!" I threw her the flashlight, she caught it perfectly with her free hand. I pulled out a knife from my belt and ran towards the spider before it crawled further up the wall. I dived onto the spider plunging the knife into its back and it carried me up along the wall with it
  9. The basement looked like it had been neglected for some years. It was dark and dingy, the place was covered with gigantic cobwebs and smelt damp. Stacks of disgarded boxes with the reumball insignia lined the narrow passage way. "I wonder what are in these?" I mumbled to myself whilst looking inside one of the boxes, the box was soggy and mouldy from the damp conditions down in the basement. All that was in it was old files, recorded data or something. I couldn't make any sense out of it. "Zat doesn't concern you, leave it alone!" Etienne snapped, snatching the old file out of my hand and throwing it back on top of the box. "Blimey, whats eating you?" I said walking by him taking no further notice of his outburst, I felt his cold stare following me as I caught up with the others. "That guy has some serious anger issues, honestly!" I said aloud for him to hear it. Angela turned to me "I'll say" she said agreeingly, gingerly touching her head throwing him a look. "Mon Cherie, If looks could kill, no?" He said with a smug expression. Mileena and Ada were walking side by side "We, ought to move out of here quickly, I don't like the look of it down here, I feel claustrophobic and if we do happen to run in to anything..." Mileena said sounding edgy. "You have a point, Mileena. C'mon you guys pick up the speed!" Ada called out to us. We moved on a little further, the path was beginning to spread out when a sudden shuffling noise was heard, Ada raised her arm, we all instinctively knew to stop. "I hear something.."Ada whispered. Our path ahead was too dark for any of us to focus on. I reached into my backpack for a flashlight, holding it up simultaneously with my revolver at head level and pushed the button. The beam from the flashlight caught sight of two enormously large fangs, each of us immediately disburst in different directions to evade the mutant spiders strike...
  10. Deryk replied to BPanther's topic in Off Topic
    Thanks BPanther, You're looking real great on your pic btw
  11. Deryk replied to BPanther's topic in Off Topic
    Hey Bpanther, I'd really like to change my pic in the gallery. I think its time for a new pic, lol Would you mind using this one? http://i4.photobucket.com/albums/y107/Ange...Fan/Aug1103.jpg Thanks
  12. OOC: Right, let me explain. Etienne's last post was supposed to be my post he forgot to log out and I forgot to log in, as we were sharing the same computer :S I'm sorry for the mix up, so the guy with the revolver is Aidan and the guy with the crowbar is Etienne. I hope I haven't confused you guys. Once again I do apologise..
  13. Deryk replied to BPanther's topic in Off Topic
    http://i4.photobucket.com/albums/y107/Ange...Fan/Aug1104.jpg Here's me..
  14. I guess Anglina will have a lot of CG on this movie those weird things look like the things they use for motion capture.
  15. Is it true that the remake Crystal Dynamics are producing has elements from both TR 1 & 2? Or do they plan to remake both seperately? I'm really bursting to see some screenshots or a sneak peek at what CrystalD are working on..I hope it looks similar to the one Core Design had done because that looked gorgeous! I hear the engine CrystaD used for TR:Legend and possibly TR: Anniversary...Was orginally created by Core Design for a game they were working on called "Free-running" a game based on the Parkour phenomina...(Which is totally bad-a$$) Anyway, I'm so excited about this remake. I hope they include Lara's home in this as that was in the original game. It'd be awesome to re-experience Lara's mansion with improved graphic and moves.


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