Everything posted by BPanther
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New trailer - No text
If you download LCO's version from the goodies section (Link on my first post), Tom got the HD video without text!! We're very lucky here!!
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Tomb Raider Underworld: NEW trailer
Hi everyone, Here is the HD video of the new trailer released today, without text!! CLICK HERE If you need a player to see the video, GO HERE Enjoy! BPanther
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New trailer - No text
Here is the HD video of the new trailer released today without the text in the middle of the screen!! CLICK HERE If you need a player to see the video, GO HERE OMG!! *speechless* Gamespot experience playing the level We play through an extended version of the Tomb Raider demo that will be shown at next week's Games Convention in Leipzig. Earlier this week, during a meeting with representatives from Eidos and Crystal Dynamics, we had an opportunity to play Tomb Raider Underworld for the first time. The Xbox 360 demo version that we played was set exclusively in the "Coastal Thailand" level that will be shown at the Games Convention in Leipzig, Germany, next week. Some of the puzzles had clearly been reworked to make them more demo-friendly (i.e., shorter and easier), but we were still able to get a really good feel for how the finished game is going to play. Before taking the controls, we discussed Crystal Dynamics' plans for Tomb Raider Underworld with Eric Lindstrom, the creative director for the game. He explained that Tomb Raider Legend focused primarily on action, while Tomb Raider Anniversary was heavy on puzzles and exploration. Underworld, however, will incorporate the best features of both games while also introducing some new features of its own. The demo began on the deck of a yacht, where Lara is standing and looking across an expanse of beautiful blue water at a rocky coastline topped with lush vegetation. Sharks could be seen swimming in the water below. At the risk of making the swim to shore a little more dangerous than it needed to be, we confirmed that you can indeed target and shot at the sharks. Diving into the water, it became more apparent than before that the waves in the water are quite realistic. When we found a small rocky outcrop to climb onto, we were only able to reach up and grab it when the waves afforded us something of a boost. Attempting to reach the mainland, it wasn't long before we were treated to a display of some of the new moves at Lara's disposal. We had opted to play through the demo without the benefit of any tutorial assistance, but the moves all fit so seamlessly into Lara's preexisting arsenal that we found performing them to be almost second nature. Free-climbing on rocky walls, pulling ourselves up onto narrow ledges then hugging the walls, and hanging from ropes one-handed while shooting with the other are all good examples of new moves at Lara's disposal, but there are plenty more. One especially neat touch, which we might not have noticed if it weren't for the fact that we were told to look out for it, had to do with making a jump from a hanging position. When attempting to jump, Lara's arms will let you know if it's safe or not. If Lara thinks she can make a jump, she'll get ready to grab whatever you're aiming for by dropping one of her arms. If she thinks you're having a laugh, she'll hold on tight. The new camera system being implemented in the game will purportedly make blind leaps of faith a thing of the past, but because it wasn't in the version of the demo that we played, Lara's visual clues proved invaluable. As we progressed through the junglelike environment, which was dense enough with vegetation in places that Lara had to brush leaves aside, we encountered our first enemies: bats. Locking on to targets in Underworld is every bit as easy as it has been in previous games, and you're still able to perform all manner of acrobatics to avoid enemies without it ever affecting Lara's impeccable aim. Lara can even target two enemies simultaneously if she has her pair of pistols equipped, though you'll still just be using a single button to fire them both. It wasn't long before we happened upon the ruins of a very large temple in the middle of the jungle, and after instinctively reaching for a lever near the entrance, it became clear that our goal (or at least one of our goals) was to repair an ancient elevator-like contraption. Needless to say, doing so required us to navigate our way all over the temple, solving puzzles that related to machine parts and such. Spotting ledges and handholds in the crumbling environment was rarely difficult, though none of them were obvious in a way that looked out of place. Worthy of a mention are the tigers and lizards that livened up the puzzle-solving proceedings quite considerably. This is not because tigers and lizards are anything that Lara hasn't faced in games before, but because these tigers and lizards are quite unlike anything that she's faced before. The tigers, for example, move quite intelligently. They are fast and agile enough to do a good job of keeping up with Lara's acrobatics--following even when she uses a new move to speedily vault over a small wall. The lizards, which were referred to in our meeting as naga, also moved convincingly and were able to scale walls, as well as spit poison. When enemies like these get too close, Lara can perform a swift melee attack that knocks them back. If you're so inclined, there are plenty of objects in the world that can be used as melee weapons as well, though doing so obviously requires Lara to holster one of her guns. During the demo, we were able to wield what appeared to be a very large pin at one point and later found that by inserting it into a hole in a wall, it could be used as a bar to climb on, grab, or swing. Without wishing to give too much more away about the contents of the Coastal Thailand level, other highlights of our demo included using Lara's grapple to rappel down a wall, as well as noticing for the first time that Lara gets increasingly and convincingly dirty as you play. Another highlight had us solving a puzzle involving two giant statues that was epic in a way that not nearly enough puzzles have been since the first Tomb Raider game. Managing to survive our first ever "adrenaline moment" was pretty exciting because, at first, we were convinced that it was an elaborate death scene that we had no control over. Rather, adrenaline moments will be replacing the superactions from recent games. The main difference is simply that in the new set pieces, you retain full control of Lara, whereas in previous games, you've been prompted to press a sequence of buttons in something resembling a rhythm-game mechanic. Tomb Raider Underworld is currently scheduled for release in October. We look forward to bringing you more information on what could well be Lara's greatest adventure yet as soon as it becomes available. Source : Gamespot The text says the game will be released in October but I think that's a mistake, since all official sources say November! BPanther
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Day in the Life : Kathryn Clements – Sr Brand Manager for Tomb Raider
Juicy information!! So when's that video out?? lol Is it out yet and I missed it somehow??? BP
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Keeley Hawes Talking.....Keeley Hawes WOW!
"so I just put them on and.. TA DAA?!'' She's great! Hope they use her again!
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Alison Carroll is the new Lara Croft at Pineapple Studios in London, England, 11 August 2008
Thanks, Tom, for uploading the video! I couldn't see it from the website either! Wow... She looks great in the swimsuit under water! I'm starting to like her! BPanther
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Alison Carroll is the new Lara Croft at Pineapple Studios in London, England, 11 August 2008
This model isn't for the films, so don't worry about AJ! BPanther
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New to LCO? Please Post Here!
Hi tombster! Welcome to LCO! Hope you have a good time here! BPanther
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Alison Carroll is the new Lara Croft at Pineapple Studios in London, England, 11 August 2008
I still don't see why that is important. The way she looks is not her responsability. They make her look like that and that's how Lara looks. Lara's hair is never messy, so it makes sense to keep it like that! Thanks for the link! I like the British Accent, I think that's important. And she's really good with the acrobatics. I agree that it might be the main reason why they picked this girl. Even with the extra training Karima had, she's not able to do all that! I'm curious to see what else she can do. I say give her a chance of showing what she can do! BPanther
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Alison Carroll is the new Lara Croft at Pineapple Studios in London, England, 11 August 2008
I'm still undecided about her! The same way I was undecided about Karima when she was firstly introduced... I don't see how razor pimples can be a problem though. All photos seem ok. I'm assuming this supposed photo can't be posted and if that's the case, the location of any razor pimples doesn't matter. BPanther
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My own Tomb Raider Collection
Great collection!! Wouldn't mind having some stickers on my laptop, actually! Thanks for sharing and welcome to LCO! BPanther
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More from the Eric Lindstrom Blog with concept art of the Thailand Level
Great news! I wonder what magazine he's talking about? ... BP
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Exclusive First Photo of Angelina and Brad's Twins
lol Thanks for the photos J7! I agree with AJ, that photo of Shiloh is amazing!! BPanther
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Thats what I don't like about Tomb Raider Underworld :I
I was just about to ask the same thing, because I looked for this information on the official TR forums and didn't find it! BPanther
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Could AJ be Catwoman in the next Batman?
I think she'll do a brilliant job with the character! BPanther
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Thats what I don't like about Tomb Raider Underworld :I
This is all pointless... nothing is going to change! Raider Man will continue complaining about this and we'll all argue back with valid points. If he can't understand something as logic as this, no point in continuing! Raider Man, my advice is to be happy because you'll be able to play the game! Imagine if you didn't have a PS2? Why do people always complain about the things they don't have instead of being happy with the things they have? Some people in this world never heard of a PS2 or a PS3... some not even a Computer! This is a waste of time. BPanther
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Thats what I don't like about Tomb Raider Underworld :I
I'm surprised you come back to this forum every day! lol BPanther
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Thats what I don't like about Tomb Raider Underworld :I
Funny, I didn't get one single bug with Anniversary or Legend! Still, all games have one or two bugs, not always related to the engine, sometimes it's the circunstances that lead to one (computer + engine), but most of them out there have a solution, even if that's a save game or replay a part of the level! Now I understand how hard it is to please fans. I'm sure that when they read the forums (and apparently they do it), they'll have to look for the majority and with no doubt, everyone loves the new engine and the way things are being done! So, sorry if you're a minority but if you hate the engine so much and what CD is doing with the game, I don't see the point in playing the game at all. Is it just to find ways to criticise what's being done? Or to stop the rest of us of actually enjoy the months preceeding a game? Doesn't make much sense to me.
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They're missing something with croft manor
I think you need to play the TR games all over again! Will keep you entertained and less impatient...
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They're missing something with croft manor
No bathroom? Her manors in the games had bathrooms! It was quite funny to put her in the big bath... Lol However, Legend and Anniversary don't show either the bathroom and the kitchen. It doesn't mean they're absent though! There are some doors in the manors that you can't open, so you can't assume that they don't exist. And since all the previous games had them, it's fair to say they're there, just not accessible. BPanther
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Cover art!
I think that's just a way to create some curiosity, because they changed her face, making it look more realistic. I'm not sure if that's the final cover they're going to use, they might uncover the face for the final picture to be used in the game boxes! BPanther
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Tomb Raider: Underworld Teaser Trailer!
I really hope they don't make her or the game too dark! Reminds me of Prince of Persia, such a colourful game in the beginning, that ended up being too dark (eventually put me off playing)! A bit is ok.. but too much, it's not Tomb Raider anymore! BPanther
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Tomb Raider: Underworld Teaser Trailer!
I don't think that's her wetsuit... her wetsuit has yellow stripes on the sides, arms and collar so it must be a completely different suit (which I don't really like by the way). BPanther
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Tomb Raider: Underworld Teaser Trailer!
lol amazing what such a small video can cause!! Everyone's talking and discussing possibilities, which is great! Glad some people share my theory! By the way, Tom uploaded a better quality video! You can check the goodies section HERE: EDIT: By the way, does anyone else recognize that room, where the pistols are, from Tomb Raider, the movie? The techie office? BP
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Tomb Raider: Underworld Teaser Trailer!
*speechless* That is intense!!
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