Everything posted by Tom@LCO
- LCO Updates December 2013
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LCO Updates December 2013
Hey I finally had a reason to update! lol!!! I have the new clips up for the Tomb Raider Definitive Edition as well as the new Wallpaper and mega huge render of the new Box Cover. Meagan Marie has podcast #24 and we have that available also in the pod casts section. Just go to our home and news page for all the above.
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Tomb Raider: Definitive Edition FAQ
Tomb Raider: Definitive Edition FAQ Who is developing Tomb Raider: Definitive Edition? Tomb Raider: Definitive Edition was developed as a multi-studio collaboration between Crystal Dynamics and two trusted partner studios: United Front Games (Vancouver) whom we know from their Sleeping Dogs work with Square; and our long-time partners at Nixxes whom we’ve worked with since the Legacy of Kain days. Both UFG and Nixxes worked closely with our internal Crystal core team to rebuild Tomb Raider from the ground up for next-gen consoles. Why did you choose to work with United Front Games? We’ve worked with Nixxes for years so they were a natural fit for us to turn to when it was time to go next-gen. United Front Games was known to us thanks to the Sleeping Dogs relationship with Square. For Tomb Raider: Definitive Edition we relied on them for a ton of the heavy lifting in taking our already great looking game and pushing it even further with the enhanced visuals for the world, reworking our core networking code for the next gen, and carrying a bulk of the asset implementation and enhancement work. Is there new in-game content in Tomb Raider: Definitive Edition? The core action and story of Tomb Raider remain intact, but we’ve added all post-launch DLC, as well as a few bonus offerings that let you dive deeper into Tomb Raider’s development. Here’s what you can expect: · The fully rebuilt game for next-generation consoles · The Tomb of the Lost Adventurer · Eight DLC multiplayer maps · Six DLC multiplayer weapons · Four DLC multiplayer characters · Six alternate outfits for Lara · Dark Horse digital comic book “Tomb Raider: The Beginning” · Brady Games digital art book “Tomb Raider: The Art of Survival” · “The Final Hours of Tomb Raider” documentary series Why didn’t you add new in-game content or modes to Tomb Raider: Definitive Edition? Tomb Raider: Definitive Edition is the ultimate expression of our original vision for Tomb Raider; the one now capable with the next-gen horsepower and extra time and manpower we had to craft this experience. We were very happy with the final Tomb Raider experience when the last piece of DLC dropped. It’s a complete and fulfilling journey, and we didn’t want to break that balance but instead enhance it wherever possible for the highest fidelity experience possible. Tomb Raider: Definitive Edition is the complete vision for Tomb Raider, enabling people who already played Tomb Raider to revisit Lara’s journey on next-generation consoles, and for those who’ve not picked up the game yet to get the ultimate experience the first time around. Are the graphical improvements really that great? What other “next-gen” features are you including? Yes, we think the graphical improvements are pretty great. The team didn’t just up-rez the game. They pulled it apart and rebuilt it with new technology, finally allowing us to reach the vision for Tomb Raider that we always wanted. You can see the sweat, mud, and blood on Lara. Her eyes are much more expressive and her hair realistic. We also improved gear movement in Definitive Edition – her axe will sway and necklace will react to movement as Lara traverses the island. The Endurance crew has been spruced up, too. As for the island, we’ve added weather and lighting effects, extra vegetation, improved physics, reactive water surfaces, and more. Yamatai is now alive with motion. When Lara stops, the world keeps moving. We didn’t just improve the rain; we reworked it until it felt torrential – like another enemy out to get Lara. If you want to get geeky, our gameplay is now in full 1080p, we have subsurface scattering on our characters, real-time particle lighting, Tress FX support for Lara’s hair, upgraded reactive water, full world simulation, and more. We’ve also completely rebuilt Lara’s head and face model from the ground up with a denser topology giving improvements on features for eyes, nose, mouth, cheeks, etc. All of her textures are higher resolution as well. As for other next-gen additions, The Xbox One allows you to use Kinect to change weapons, attachments, and navigate the menu with your voice. You can also rotate and inspect relics with hand gestures, and find new viewpoints by leaning into the world. The PlayStation 4’s Dualshock 4 controller lights up red and orange when using the torch, and quick flashes when Lara is shooting. The PlayStation 4 version also allows you to stream Tomb Raider to the PlayStation Vita. Why should I buy Tomb Raider: Definitive Edition? Tomb Raider is considered one of the best games of 2013, and for good reason. If you’ve yet to sink your teeth into the game, this is the edition you’ll want to experience. Not only has it been rebuilt for next-gen consoles, it includes, Kinect, Dualshock 4, and PS Vita compatibility, and all the DLC that released post-launch. As a refresher, here’s what you’ll get: · The fully rebuilt game for next-generation consoles · The Tomb of the Lost Adventurer · Eight DLC multiplayer maps · Six DLC multiplayer weapons · Four DLC multiplayer characters · Six alternate outfits for Lara · Dark Horse digital comic book “Tomb Raider: The Beginning” · Brady Games digital art book “Tomb Raider: The Art of Survival” · “The Final Hours of Tomb Raider” documentary series Why should I buy Definitive Edition if I already own Tomb Raider? We call it “Definitive” for a reason! Tomb Raider: Definitive Edition showcases what next-generation consoles are capable of. You’ll notice all the improvements we made and feel even more immersed in Yamatai as a result. If you’re an avid Tomb Raider fan or collector, Tomb Raider: Definitive Edition includes new cover art and an exclusive pre-order art book packaging with never-before-seen concept art. That said, we realize not everyone will need or want to purchase the game a second time. However if you have friends who haven’t played Tomb Raider and own next-gen consoles, be sure to let them know Definitive Edition is the version to get. Will Tomb Raider: Definitive Edition contain a hint at the future of Tomb Raider? While there’s no new story content in the game, playing Tomb Raider: Definitive Edition gives you a window into what to expect from the future of Tomb Raider. This is our first movement towards what a next-generation Lara will look like - the caliber of model you’ll see in her future adventures. We feel that Lara’s one of the most believable characters in gaming, and she’s never looked more real than this. Have any bugs from TR 2013 been addressed in TRHD? Yes. All of the title updates rolled into the Xbox 360 and PlayStation 3 editions of Tomb Raider have been included in Tomb Raider: Definitive Edition. If I’ve already played Tomb Raider for the Xbox 360 or PlayStation 3, will my save games and multiplayer ranks port over? Save data from current-gen versions of Tomb Raider is not compatible with the Xbox One or PlayStation 4 versions of Tomb Raider: Definitive Edition – meaning achievements/trophies, multiplayer ranks, and so forth will not transfer over. What is the approach to multiplayer in Tomb Raider: Definitive Edition? Multiplayer will work the same as it did on the previous generation of consoles. As everyone who purchases Tomb Raider: Definitive Edition will have access to the entire suite of multiplayer maps, this will avoid any compatibility issues that would have arisen from playing with friends who didn’t own the same DLC. When does Tomb Raider: Definitive Edition release? Status: Tomb Raider: Definitive Edition releases for the Xbox One and PlayStation 4 on January 28, 2014 in North America, and January 31st, 2014 in Europe. What’s the price point? Tomb Raider: Definitive Edition will retail for $59.99 in North America. Check with your local retailer for price points across Europe!
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Raider Origins Fan Film
Thanks to Stella for the heads up!
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Happy Thanksgiving Everyone !!
Looks Yummy! Happy Thanksgiving Everyone!
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Everything about Movies and DVDs
I wonder if he'd grab a mobile/cell phone to phone home in a re-make lol
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I know Halloween was last week but this is creepy!
They make sugar free fruit cups
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I know Halloween was last week but this is creepy!
I'm sticking to cans and fruit cups lol
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Tomb Raider 2 ‘going globetrotting’ says writer
Crystal Dynamics have dropped more hints about ‘the next chapter’ of Tomb Raider’s reboot, which may be called Lara Croft Reflections. Senior art director Brian Horton was speaking recently at the Bradford Animation Festival, where according to website Electronic Theatre he said: ‘We’ve announced the sequel… I’m glad I can finally talk about!’ ‘The Tomb Raider sequel is the next chapter of [Lara’s] development… her life is changing. She can’t go back to the way she was.’ Although a sequel was confirmed shortly after the reboot of the series earlier in the year nothing has been revealed about its contents or when it’s likely to be released. All the hints though have been in terms of expanding the scope of both the gameplay and the locations Lara explores. ‘The biggest difference is, the game told a claustrophobic story in an isolated setting,’ said Gail Simone, who is writing a forthcoming comic book set between the events of the two games. ‘We are going globetrotting’. That implies something more similar to the structure of the original games, rather than the reboot which was set on a single island. Despite a positive critical reception and strong sales the Tomb Raider reboot failed to meet Square Enix’s sales expectations, which has left some wondering whether a sequel will see a decrease in its budget as a result. ‘We don’t talk about our budgets… it’s a well financed game,’ said Horton. ‘We’re not spending any more on a sequel than on the original game.’ Square Enix were recently caught trademarking the name Lara Croft Reflections, which if it does relate to the sequel suggests that it may be emphasising the series’ iconic heroine rather than the Tomb Raider. Earlier this week news of a next gen version of the reboot appeared to be leaked, with something called Tomb Raider: Definitive Edition listed on Amazon for the PlayStation 4. Source: Metro U.K.
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Square Enix teases December Tomb Raider announcement
Tomb Raider: Reflections Trademark Registered In Europe The other day thanks to Amazon Italy’s listing, a certain Tomb Raider: Definitive Edition was announced for the PS4 and possibly the Xbox One. It turns out that might not be the only Tomb Raider game we can look forward to, as a new Tomb Raider trademark has been registered in Europe. According to Junkie Monkeys, the trademark was filed for a certain “Tomb Raider: Reflections”, making this the second time that the trademark was spotted. The first time was early on in the year when the game was launched, so whatever it is, it looks like Square Enix could be gearing up for a possible announcement come 7th of December at the Spike TV VGX. In fact Square Enix had even suggested to fans to “keep an eye on any major gaming events happening in early December.” The Tomb Raider reboot was launched earlier this year, despite it having been delayed from an original 2012 release. The game has so far managed to garner some pretty positive reviews so it will be interesting to see if Tomb Raider: Reflections will be able to carry on the success of the original title. Either way if you’re wondering what the title is about, whether it is a DLC or an expansion. Source: UberGizmo
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Square Enix teases December Tomb Raider announcement
Square Enix isn't saying whether Crystal Dynamics' Tomb Raider reboot is headed to next-gen consoles, but a representative from the company told IGN that we may know more next month. Reports of a next-gen version began circulating when a listing for Tomb Raider: Definitive Edition for PlayStation 4 appeared on Amazon's Italian website. Though it has since been removed, according to IGN, the listing included a January 24, 2014 release date and was bundled in the game's downloadable content. It also referenced next-gen consoles, which could indicate versions for Xbox One and Wii U. Though a Square Enix representative stopped short of confirming a new version of the game, they did say that more information is forthcoming. "It's so hard to keep a secret these days," the representative said. "We appreciate all of the enthusiasm, however we don't have any details to share just yet. That said, we highly recommend you keep an eye on any major gaming events happening in early December." The 'early December' timing could be a reference to the annual Spike Video Game Awards, which often contain announcements like Dark Souls 2 last year. Tomb Raider has been nominated for Game of the Year, Best Action Adventure Game, Best Xbox and Best PlayStation Game. Voice actor Camilla Luddington has also been nominated for her portrayal of Lara Croft. Rebranded this year as VGX, the awards show will be livestreamed Saturday, Dec. 7 at 6 p.m. ET. Check out the full list of VGX 2013 nominees to see what made the cut. Source : Polygon
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How you doing? How Far are you along? How you like it?
Well you're in the beginning of the game... Give it time as she develops into her character. As for the Russian just follow the prompts.
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I know Halloween was last week but this is creepy!
now I really hate bananas!
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I know Halloween was last week but this is creepy!
Well now you've met one!
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I know Halloween was last week but this is creepy!
Good thing I don't like bananas!
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Hilarious Tomb Raider Comic I Found...
funny
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A little bit confused....
You have to forget the past and think of it as a present day reboot. Lara Born in 1992 as opposed to 1968.
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FOURTH Film Quiz of 2013: Can You Guess the Titles of These Movies?!?
30. Being There
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Happy 37th Birthday, Kratos, my friend!! 40! Updated 2013
Happy Birthday! Tempus Fugit!
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FOURTH Film Quiz of 2013: Can You Guess the Titles of These Movies?!?
62: Star Trek: Into Darkness
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A Survivor is Born: Tomb Raider Coming to the Mac This Year
Feral Interactive announced today that the epic action adventure game Tomb Raider™ will be released for the Mac later this year. Developed by Crystal Dynamics and published by Square Enix for PC and consoles, Tomb Raider is the much-praised series reboot that tells the gripping story of how a young woman becomes the extraordinary Lara Croft, Tomb Raider. Winner of over 40 awards, the critically-acclaimed Tomb Raider had the biggest opening week sales in franchise history, and continues to be one of the top-selling titles of 2013. When Lara is shipwrecked on the lost island of Yamatai armed with only her instincts, she soon finds out she’ll have to push the limits of endurance if she’s to uncover the island’s terrible secrets, save her friends and escape with her life. To survive, Lara must adapt. Pursued by a savage cult, she will climb, jump and scramble her way through huge interlinked environments, from untouched forests to ancient Japanese temples, abandoned WWII bunkers and a sprawling shantytown. She’ll also need to master new skills, salvage vital resources and regularly upgrade her kit and weapons if she is to uncover Yamatai’s long-buried secrets. “We all know Lara Croft as a coolly self-assured adventurer, but she wasn’t always that way,” said David Stephen, Managing Director of Feral Interactive. “Tomb Raider does an amazing job of tracing the character’s evolution from amateur explorer to battle-hardened survivor. It’s a tense, but intensely exhilarating journey.” “We’re excited to bring Tomb Raider to the Mac, and in doing so introduce a new audience to Lara Croft’s origin story,” said Darrell Gallagher, Head of Product Development and Studios at Square Enix. “This is one more step on the road to achieving everything we wanted with the game.” Q: Will the Mac version be available at retail? A: The Mac version of Tomb Raider will be available as a digital download, and also in physical form at selected retailers including the Feral Store, amazon.com and Fry’s. Q: In which countries is the Mac version available? The Mac version will be available worldwide. Q: What language options are available for the Mac version? The in-game text and audio language support will be the same for the PC version. Feral will also provide full FAQs and ReadMes specific to the Mac version of Tomb Raider in several languages including English, French, Italian, German, Spanish, Russian, Polish and Japanese. Q: Are all the patches from the PC edition addressed in the Mac version? The Mac version incorporates all patches and updates from the PC and console versions. It also has additional fixes unique to the Mac version that were not included in these updates. That’s one advantage of starting the Mac development a little later. Q: Can we get different editions of Tomb Raider on the Mac? Such as the Survivor or Collector’s Edition? No. The Survivor and Collector’s Editions will not be available on the Mac.
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Tomb Raider - Angel of Darkness - Deleted Scene - Shaman
Peter Connelly Published on Jun 20, 2013 This is an unfinished piece of work, containing only Music and Dialogue, no SFX. It is a deleted scene from the game which has never been released with audio until now. As today (20.06.2013) marks the 10th anniversary of the release of Tomb Raider - Angel of Darkness, I wanted to share this with you. Who knows, maybe I'll add some SFX to mark the 20th anniversary
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Happy Birthday Sir Tom of LCO!!
Ha ha ha! Thanks everyone it was a very nice day
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Happy Birthday Gia!
Happy Birthday Gia! J7 will be proud of me I recycled a thread!
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7 Underrated Games
Yeah I like that game. I doubt we'll see a sequel though. It'll be like waiting for a BloodRayne 3 lol.
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